\n\n* Built the world’s premiere royalty free sample library. Our team is global, and everyone works remotely\n\nOur team lives all over the United States, United Kingdom, Netherlands and Finland. Join 83,340+ people and get a dailyweekly email of all new remote Music jobs. We don't use crunch time\n\n* Our team is kind and talented. To do so, we are working to continuously expand our end-to-end platform of: account management, subscription, content creation toolset, and financial processing systems into a seamless experience.\n\nAs a developer on this team, you will primarily focus on the back-end billing infrastructure within our systems. This position can be 100% remote - bonus points if you’re in the Nashville area.\n\n\nWe all wear a bunch of hats at Free Market Music, and we’re looking for flexible individuals who love to solve problems. \nWe are employing a relatively inexperienced but hungry developer to build our app, and need someone who understands production level code/project management to provide consultation/look at code on a weekly basis for a few hours. \nOur product brings together some of the most exciting web-based technologies to provide users with a game-changing online music production experience. So, you studied music in school, made music a lifelong passion, and now you’re looking for entry-level jobs in music. If you are interested in working in the music industry, then you may want to work as a musician, music or video creator or producer, or you can write about the world of music online as a blogger or website manager. Thanks! DI.FM is the #1 online radio network for Electronic Music fans around the globe. If you're interested please send a link to your company site, and some examples of Drupal sites (ideally eCommerce) you've programmed.\n\nOther requirements: \n- JavaScript & jQuery\n- CSS (not a requirement; a nice-to-have)\n\nThis would start as an unpaid position but the Wifi Music School team would fill out any necessary documentation to award college credit if relevant. We don't hire for less than 32 hours per week\n\n\nSend us an email\n\nWe're not a big anonymous corporation, we're a small team of .NET developers who love making music tools. You will be responsible for choosing your ideal development language (Kotlin or React Native) to directly translate our iOS designs and application into an Android product. Indeed may be compensated by these employers, helping keep Indeed free for jobseekers. Our goal is to teach people how to compose great music\n\nAbout a month ago, we launched our new product called Captain Plugins. We don't use crunch time\n\n* Our team is kind and talented. We own and maintain 100% of our source code, so we know it inside out and can help you learn it faster\n\n* We've written 30+ codebases with just 2-3 developers on each one. Join us!\n\nWe help with e-commerce for one of the biggest record labels out there, releasing music from some of the world's most popular (and amazing) artists and bands! We prefer a local candidate who can come in to our office, though we'd consider somebody remote, especially if their time zone was close to PST. That is why we're hiring -- we have a lot of interesting work\n\nHere's the YouTube video showing how the plugin works:\n\n\n\nOne of the best testimonials we've gotten is that "These plugins close the door on the past." We hire great developers and have a long track record of success\n\n\n* The company was started by a developer, so he can read your code and help you solve problems\n\n* The first Mac developer who joined the team 12 years ago is still on the team, working on new products\n\n* We never outsourced our software development to other companies. \nAvailability for at least Saturday OR Sunday. In addition to being seen by 200,000 monthly unique readers online, our listings are also emailed direct to more than 40,000 professional subscribers every week – across the US, UK, Europe, Asia-Pacific and beyond. As needed, this role will also provide “hot-fix” support as users find bugs. Try applying to jobs posted recently instead. We don’t ask our developers to work consistently over 40 hours/week. There are guys who joined our team in 2006 and have created numerous new products because the team is strong and the work is always interesting\n\n\n\n\n3. In the long term, you will have the opportunity to refactor and abstract MakeMusic’s systems into modules that are reusable and shareable across other lines of business, existing or new. We need high-energy engineers with exceptional integrity, transparent communication, and high standards.\n\n\nWhat you’ll be doing:\n\n\n* Design, develop, and implement features on both the server (C#) and client-side (JS)\n\n* Consistently write readable, performant, scalable, and secure code\n\n* Deliver reliable software that’s on-time, well-tested, and maintainable\n\n* Define, architect, and document flows throughout the data lifecycle\n\n* Peer code review and follow standard development methodologies\n\n* Writing unit and integration tests to guarantee your code does what it should\n\n* Design and support CI/CD pipelines\n\n\n\n\nWhat we require:\n\n\n* Outstanding knowledge of C#, .NET, JavaScript, T-SQL, OOP and RESTful API services\n\n* At least 3 years of development experience at a senior level\n\n* Very comfortable with Git\n\n* B.S. You should be comfortable with online collaboration tools such as Trello, The Google Apps Suite, and have excellent written and oral communication.\n\nOnce we receive your resume, if we're interested we'll follow up to schedule a phone interview. We strive to enable music teachers and students to connect in our applications and rapidly improve their knowledge and skill. We hire great developers\n\nThere are four things that make Mixed In Key interesting to work for:\n\n\n* The company was started by a .NET developer, so he can read your code and help you solve problems\n\n* We never outsourced our software development to other companies, so we own and maintain 100% of our source code. We have 12 permanent team members, and another 12 people who help out with smaller tasks. \n\n#Equity\n0.0 - 0.0\n\n\n#Location\nNew York City, A new, disruptive tech startup in the music education space is seeking a fantastic intern. Show us your work.\n\n\nIf you match our requirements, you can apply here: Music Prodigy is looking to add a talented, passionate software engineer to join our mission to provide the world’s most used platform to spread music education. They will also drive user engagement efforts through email, push, in-app and web notifications. You enjoy being flexible as each new day brings new customer feedback which then re-organizes the team’s priorities. Music Industry jobs. If you want to join us, send us an email at the address below. We don't hire for less than 32 hours per week\n\n\nSend us an email\n\nWe're not a big anonymous corporation, we're a small team of developers who love making music tools. Beyond the aforementioned experience, you'd get a front-row seat to a fast-paced startup working on disrupting a large industry.\n\nWifi Music School works as a distributed team, with current members in New York City, Chicago, San Diego, and North Carolina. \nJoin the team that is transforming music technology\n\nMakeMusic is seeking a Senior Software Engineer, Back-End Billing Systems.\n\nSmartMusic is award-winning interactive music software that provides a deliberate practice environment for students in band, orchestra, and choir.
2020 music industry jobsremote